DieXSystem

The DieXsystem is a tabletop RPG system, still in development, that blends story telling elements with crunchy realistic combat.

Monday, February 3, 2014

In the beginning ...

There was so much to do ...
Posted by Unknown at 2:35 AM
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Blog Archive

  • ▼  2014 (30)
    • ►  March (5)
    • ▼  February (25)
      • Economy in a post apocalypse.
      • Morality in an RPG, should your actions carry weight?
      • How important is character creation to you?
      • How do you implement social tools?
      • How do you implement high risk/reward in combat?
      • Are you a power gamer or story teller? 1-10
      • Rolling Singles or Pools?
      • XP seems to be on the way out, what else?
      • Codified relationship mechanics or free form RP?
      • What are some of your favorite RPG settings?
      • How do you feel about weapon effectiveness?
      • How important is a check?
      • How important is economy in a game?
      • Your thoughts on persistent wounds?
      • How important is character death to you?
      • Static Stats, Your Thoughts?
      • Whats in a name?
      • Theory of No HP.
      • Let's Talk Setting.
      • Props to Samsung
      • Growing Within a World.
      • Progress without XP
      • No Hitpoint Combat
      • The DieX Character PDF
      • In the beginning ...
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